UI & Graphic Designer

  • Tokyo
  • Partial Remote
  • Full-time
  • December 9, 2025
Conditions
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¥4M ~ ¥7M /yr
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Apply from Japan Only
(You must live in Japan to apply)
Requirements
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Language Requirements
Japanese: Not Required 👍
English: Fluent
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Minimum Experience
Junior or above

Full-time role tasked with designing UI, physical goods, and print materials, working together with design leads.

 

Location

Japan (Tokyo)

 

Annual Salary

4 - 7 Million JPY

 

Benefits

  • Social insurance
  • Flexible work hours
  • Hybrid work policy (2 days remote work)
  • Casual dress code
  • A casual, friendly and inclusive atmosphere amongst those with a passion for working on games
  • Annual bonus eligibility alongside base pay

 

Holiday

  • Weekends and Japan public holidays
  • Paid annual leave starting at 15 days (pro-rated)

 

Description of Role

We are looking for a versatile designer skilled in designing UI, physical goods, and print materials. Working alongside design leads, you will produce a variety of in-game assets and UI components as well as format artwork for printed goods and events.

We are also seeking a designer who will be comfortable coordinating with various production partners based in Japan.

 

Responsibilities

  • Design a variety of game assets, menus, screen layouts, and other UI components.
  • Produce polished 2D graphic assets including icons, buttons, typography, and visual effects.
  • Format artwork for printed goods and events, coordinating with our production partners in Tokyo.
  • Occasionally produce wireframes, mockups, and prototypes to explore layout options.
  • Ensure UI design supports gameplay clarity, accessibility, and aesthetic cohesion.
  • Work closely with programmers to clearly outline UI designs and functionality, adjusting for in-engine constraints.
  • Iterate on designs based on internal and player feedback.
  • Collaborate with narrative and art teams to ensure visual consistency across the game’s style.

 

Requirements

  • Native English ability.
  • 2-3+ years of professional experience in UI/UX or graphic design, preferably in games or interactive media.
  • Strong portfolio demonstrating UI for games, apps, or other interactive experiences.
  • Proficiency in design tools such as Figma, Photoshop, Illustrator, or similar.
  • Excellent understanding of visual hierarchy, typography, strong use of color, and layout.
  • Ability to create unique, eye-catching works that follow established themes/art direction.
  • Having profound knowledge/experience of Japanese font design. Additionally, any CJK font experience is desirable.

 

Favorable Skills

  • Strong Japanese proficiency.
  • Experience with print media, working with spot colors, and producing specs for print shops.
  • Knowledge of accessibility best practices for UI design.
  • Interest in commercial rhythm games.
  • Understanding of game design principles and player-experience flow.
  • Familiarity with working with game engines such as Unity.

 

Application

Please apply by sending the following:

  • Cover Letter (link)
    • It’s possible to submit links in the “Message to the Company” field on the application page (PDF or Google Drive link etc.)
    • You can also merge the cover letter with your resume PDF and upload as a single PDF.
    • Alternatively, if your cover letter is less than 1200 characters, you can submit the text directly to the text field.
  • Resume
  • Portfolio including UI and graphic design (print/goods) work you feel is relevant to this role (link)

* Please note that applications not including a cover letter will not be reviewed

Founded with a single goal to create unforgettable story-driven games, lowiro brings together skills from all over the world to craft what they are truly passionate about.

lowiro strives for perfection and to push the boundaries of established formats, focusing on creating the experiences they personally want to create and making them available to the entire world.

View lowiro's company page

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UI & Graphic Designer at lowiro
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